Community Event: Wanted Hunt — Dead or Alive Official Guide
Gear up, Hunters! The Wanted Hunt: Dead or Alive event brings a server-wide bounty hunting pipeline to Ran Mobile. Track down designated targets, rack up bounty points, and collaborate with your entire server to cross milestone thresholds that unlock massive server-wide EXP boosts, event map triggers, and mystery items. Your individual commitment dictates the reward tiers you take home!
📅 Event Operational Window Schedule
- 📅 Live Tracker Timeline: June 8, 2026 (10:00 PM GMT+8) to June 30, 2026 (11:59 PM GMT+8).
- 🎯 Event Control Dashboard: Monitor real-time server tracking progress, personal rankings, and milestone locks directly at: ranmobile.com/wanted-hunt.
🎯 Core Loop: Hunting & Daily Attendance Checkpoints
Participating is straightforward: Hunt Wanted Targets open-world to harvest points. However, to translate those points into qualified end-of-month loot, you must track your daily attendance closely.
- 🚨 The Daily Attendance Minimum: You must earn a minimum of 20 Bounty Points via hunting per day to lock in your attendance checkmark for that day. Dropping even one point short (e.g., 19 points) voids that entire calendar date.
- 🛑 Hard Character Caps: Characters can hunt up to a maximum ceiling of 150 Bounty Points per day. Any targets downed beyond this point bracket will not register data.
📈 Attendance Scaling & Reward Tier Limits
Your total monthly attendance consistency rate strictly dictates the maximum reward tier package your account is cleared to receive once the server clears historical milestones:
| Your Final Attendance Consistency Rate | Maximum Qualified Reward Target |
|---|---|
| Baseline Participation Only | 🥇 Tier 1 Reward Bracket |
| Achieved 20% or More | 🥇 Tier 2 Reward Bracket |
| Achieved 35% or More | 🥇 Tier 3 Reward Bracket |
| Achieved 50% or More | 🥇 Tier 4 Reward Bracket |
| Achieved 60% or More | 🥇 Tier 5 Reward Bracket |
| Achieved 70% or More | 🥇 Tier 6 Reward Bracket |
| Achieved 80% or More | 🥇 Tier 7 Reward Bracket |
| Achieved 95% or More Master Hunter | 🏆 Tier 8 Maximum Reward Bracket |
💰 Optional Booster: The Bounty Burn Gold Engine
Got extra in-game currency sitting around? You can choose to burn excess gold caches directly on the web control panel to speed up the unlocking of global server milestones via the **Bounty Burn** dashboard module:
✨ Conversion Trade Mechanics: 1,000,000 Gold = 0.5 Bounty Progress Points.
🛑 Daily Operational Limit: Characters are capped at contributing up to 30 Bounty Burn Points per day.
⚠️ CRITICAL BOUNTY BURN COMPLIANCE RULES:
- Bounty Burn points ONLY feed the server's global milestone bar.
- Burning gold does NOT count toward your personal 20-point daily hunting attendance target.
- Buying points will not raise your individual attendance tier calculations. You are still structurally required to actively hunt down targets manually every day to satisfy your reward bracket.
📦 Reward Verification & Distribution Mandates
- ⚖️ Dual-Condition Validation: To claim any specific item block, your server must have successfully unlocked that milestone, AND your personal attendance log must meet or exceed that exact tier bracket. Failing either condition cancels out reward claims.
- 🔒 One Pack Per Account Restriction: Attendance data tracks on individual character levels, but reward fulfillment is bound cleanly to the master account sheet. Running alternative alt characters on the exact same account will not unlock duplicate item packs.
- 📅 Event Triggers: Unlocked server-wide EXP multipliers and live map drop adjustments will have their schedules coordinated and posted via a distinct server bulletin post once milestones shatter.
Every bounty counts. Every point helps. Good luck out there, hunters.
