Ran Mobile: The Master Class v2.294b — Emergency Hotfix Log

Ran Mobile: The Master Class v2.294b — Emergency Hotfix Log

Hotfix version 2.294b has been officially deployed to target client synchronization bugs introduced in the recent patch. This focused build recalibrates Shaman range values, alters key trading rules, addresses costume rendering glitches, and implements a major experimental tracking update for open-world Wanted Hunt boss encounters. Review the specific hotfix data below.

๐Ÿงช Experimental Tracker: Wanted Hunt Boss Contribution System

To ensure fair point distribution during server-wide hunting activities, we are trialing a structural rewrite of the boss kill-credit system. Players who actively output damage and participate in taking down high-tier Wanted Hunt Boss Monsters will now receive proportional credit based on their cumulative Combat Contribution Rate, breaking away from the strict, legacy "Final Hit Only" calculation loop.


๐Ÿ› ️ Character Class & Database Bug Fixes

  • ๐Ÿ”ฎ Shaman Range Calibration: Resolved underlying range detection errors and skill validation loops that prevented certain Shamans from properly executing or learning their newly re-engineered range-targeted skill tracks.
  • ๐Ÿฅ‹ Female Wardrobe Glitch Fixed: Patched a visual rendering asset bug affecting the female variant of the Moonlit Monsoon Costume, restoring its proper graphical textures.
  • ⚔️ Guild War Calculations: Updated the backend scoring architecture tracking point allocations during live active Guild War schedules.
  • ๐Ÿ”‘ Key Economy Adjustments: Added the Vendable Flag metadata to all Bronze, Silver, and Crimson Keys, meaning these asset keys can now be safely traded and distributed via private player-owned kiosk shops.
  • ⚡ Operational Performance Pass: Deployed a series of core server-side stability corrections and diagnostic adjustments to optimize data processing speeds under heavy combat conditions.

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