Ran Mobile — Patch 1.7.3 Notes

Ran Mobile: The Masterclass — Patch 1.7.3 Notes

Welcome to Patch 1.7.3! This update introduces a brand-new tiered Daily Quest progression path, rolls out a comprehensive animation and skill visual overhaul for the Swordsman and Archer classes, optimizes our School War reward tables, and officially concludes the Rainy Season event loops. Read on for the full patch documentation breakdown.


📋 New Multi-Tier Daily Quest System

Daily activities have been completely overhauled and structured into specialized level tiers. High-level characters can now clear multiple brackets simultaneously for maximum rewards:

  • Student Level Tier: Unlocks upon reaching Level 60 and above.
  • Junior Level Tier: Unlocks upon reaching Level 120 and above.
  • Veteran Privilege: Players who meet the Level 120 Junior requirement have the added operational advantage of being eligible to accept and complete both the Junior and Student-level quest paths daily.
  • Quest Hub Location: Visit the Student Director NPC stationed locally at your respective School Campuses to claim your daily assignments.

⚡ Class Tuning, Balance, & Skill VFX Renewals

Major targeted adjustments have been deployed to combat flow, skill visual effects (VFX), and weapon execution rules:

  • ⚔️ Swordsman Visual Remaster: The Swordsman class has received a massive graphical renewal pass, introducing completely updated and stylized skill VFX.
  • ⚔️ Swordsman Range Amplification: The maximum hit detection ranges for both the Vacuum Slash and Tornado Slash abilities have been significantly increased.
  • 🏹 Melee Archer Quality of Life: Specialized close-combat Melee Archer skill paths have been decoupled from item reliance — executing these abilities no longer requires ammunition or arrows.
  • 🌿 Shaman Balance Tuning: To preserve competitive PvP balance, the scaling speed multiplier and overall uptime duration of the Massive Haste buff have been scaled down.
  • 👊 Brawler Class Fixing: Corrected a timing and model blending animation glitch linked directly to the Female Brawler's Light Speed skill frame.

🏫 Upgraded School War Mechanics & Scheduling

We are optimizing registration tracking, shift cycles, and active battle win incentives for our public School War arena:

Feature Parameter Updates & Adjustments Deployed
⏰ Server Schedule Shift The daily match loop has been pushed forward to execute every 6 hours at: 5:00 AM, 11:00 AM, 5:00 PM, and 11:00 PM.
🎁 Winner's War Booty The triumphant faction will now be heavily rewarded with valuable War Tokens alongside powerful, map-wide server combat buffs.
📢 Registration Alerts The system-wide warning array has been optimized to broadcast frequent, high-visibility countdown reminders as the registration deadline closes.

🔧 General Fixes, Drop Rate Tuning, & System Improvements

  • Discord Max Level Broadcaster: Automated tracking is now live! A server-wide Discord hook will instantly broadcast an announcement announcement whenever a legendary player achieves the ultimate Maximum Level 170 cap.
  • Item Drop Adjustments: Fine-tuned the global PK Death Drop rate parameters to balance combat risk, and strategically re-adjusted the baseline Treasure Blade drop chance from world boss monster loot pools.
  • Item & Vanity Configuration: The temporary Crown accessory item duration has been standardized to a strict 30-day lifecycle.
  • Interface & Asset Correctives: Fixed a severe text display issue with Smart Weapon baseline stat sheets, resolved a graphic rendering bug that hid the level 80 Bone Necklace drop asset on the floor, repaired the sheathed weapon model offset for the Fusion Long Bow, and fixed the corrupted Leonine loading screen aspect ratio.
  • System Settings Fix: Patched a persistent configuration bug that was preventing custom user keyboard mapping and keybind settings from saving locally upon client exit.
  • Dialogue Flow Optimization: Smoothed out user interface elements and text display boxes across general NPC interaction menus to improve story and shop readability.
  • [EXPERIMENTAL] UI Integrity Script: Deployed backend logic aimed at resolving a common interface bug where active Party Member or Party Leader name text would spontaneously drop its group colors and display as pure white text.
  • [EXPERIMENTAL] Boss Respawn Alignment: Restructured server timekeepers to investigate and patch a background instance glitch that occasionally prevented high-tier Boss Monsters from resurrecting at their locked scheduled intervals.
  • [EXPERIMENTAL] Party Queue Stability: Patched structural anomalies in the group routing code base to eradicate random party breakages and instance entry failures.
  • Security Infrastructure: Integrated deeper server-side packet filtration layers and anti-tamper security routines to reinforce client stability.

🍂 Concluded Content & Seasonal Retirements

⚠️ Event Sunset Notice: The Rainy Season Event cycle has officially come to a close. NPC Samm has departed the School Campuses, and both the Bone Costume Random Box and Scout Costume Random Box options have been removed from the Token Exchanger catalog.

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