Ran Mobile: Patch 1.6.6 Notes
Welcome to Patch 1.6.6! This update brings massive class balance adjustments, critical system bug fixes, localization improvements, and a brand-new wave of limited-edition content. Dive into the detailed breakdown below.
🛠️ General Updates & System Fixes
- Visual Enhancements: Upgraded the PK Streak visual effects and rolled out a comprehensive user interface (UI) overhaul for the Chatbox (resolving oversized emoji display issues).
- Global Chat Routing: Fixed the Megaphone system to ensure broadcasts correctly project across global channels.
- Localization Support: Fully restored and optimized structural text support for both Chinese and Thai languages.
- Event Updates: Official conclusion of the Christmas event layout. Added the Cupid NPC to the Marketplace, while Aunty Marites takes a brief leave of absence to prepare for the Valentine’s Day event.
- Boss AI (Experimental): Boss monsters will now completely disregard incoming crowd control (CC) and stat-reducing debuffs.
⚔️ Class Balance & Skill Adjustments
General Passives
Fixed scaling and flat calculation bugs for character Passive Skills (including Weapon Mastery, Kawasu, and Eagle Eye).
🤜 Brawler
- Visuals: Fixed the female character model's animation loop for Upper Jab.
- Balance: Reduced baseline damage output for Chain Kick.
⚔️ Swordsman
- Inferno & Bloodrain: Massively expanded Field of View (FOV) coverage from 45° to 270°.
- Crescent Slash: Narrowed effective hit area FOV from 360° to 120°.
- Metalbody (Reworked): Shipped structural changes to shift power into active skill levels.
- Base Duration reduced from 120 to 40 seconds.
- Duration Gain per Skill Level increased from 0 to +1 second.
- All Resistance: Base values adjusted from 0.5 to 0.2; per-level scaling reduced from 0.21 to 0.11.
- Physical Armor: Base reduced from 5 to 3.
- Magical Armor: Base reduced from 7 to 4.
🏹 Archer
- Animation Overhauls: Significantly accelerated the cast animations for Arrow of Armageddon, Enhanced Force Shot, Arrow Bombardment, and Hunter Snare.
- Arrow Storm: Fully updated skill visual effects (VFX).
- Slow:
- Movement speed reduction gain per level increased from 0 to -0.18.
- Duration gain per level increased from 0 to +0.3 seconds (Maxing out at -2.44 movement speed for 6 seconds).
- Starfall: Corrected a critical damage registration issue. Added experimental mobility allowing players to move while casting. Shifted effective hit area to a full 360° radius.
- Dance of Death: Expanded FOV area from 90° to 360° and added clear hit-confirmation impact effects on struck targets.
- Hunter's Snare: Extended maximum skill cast range.
🔮 Shaman
- Petrify: Increased raw cast range from 3.1 to 3.7 and added a built-in Stun effect. Baseline cooldown has been increased.
- Berserk Aura: Removed the active HP recovery tick; replaced it with a flat Base Damage amplification buff.
- Tremor: Cooldown increased from 7 to 9 seconds; baseline damage reduced.
- Shin Ryu Attack: Cooldown increased from 5.8 to 7.8 seconds; baseline damage reduced.
- Radical Spear Strike: Cooldown increased from 5.2 to 7.2 seconds; baseline damage reduced.
- Massive Haste:
- Base Movement Speed buff reduced from 1.7 to 1.2.
- Per-level speed scaling reduced from 0.25 to 0.2.
- Vigor Explosion: Damage scaling property converted from Physical Damage to Magical Damage.
- Enhanced Weaken: Extended the total active duration of the debuff.
- Frost Incantation: Received an overall buff to its slowing efficiency.
- Serpent Venom: Minor tick balance adjustments made to ongoing poison calculations.
🎒 Items & Limited Content
- Lunar New Year Special: Rolled out limited-edition character Costumes and Weapon Skins.
- Tier 13 Skills (Level 127): Deployed the official Fragment and Scroll exchange systems for ultimate skill unlocks.
🗺️ Drop Table Adjustments
| Zone/Monster | Drop Adjustments & Content Additions |
|---|---|
| Campus Grounds | Starter and Beginner Accessories have been added directly to basic campus map drop tables. |
| DSJR & Ethereal Fist | Boss encounters now drop Level 57–67 Skill Scrolls. |
| Dark Swordsman & Ninja Knife | Removed Level 47 Skill Scrolls from their drop pools. |
| School Holes (SG, MP, PHX) | Monsters inside now drop Level 47 Skill Scrolls (relocated from boss drops). |
| Wharf Zone | Level 80 Accessories have been integrated into the Wharf map drop tables. |
| Prison Maps | Significantly boosted drop rates for Sphere 10 and Sphere 11 fragments. Added Sphere 12 and Sphere 13 fragments to drop tables. |
| Middle Hole | Added Sphere 12 (Level 117 skill) and Sphere 13 (Level 127 skill) fragments to drop pools with optimized drop rates. |
